I’ve been imagining a future global war where nobody is killed, no city is attacked, and it’s conducted entirely in simulation – unless and until it can become real.
I haven’t played Go much but it feels like a game of frozen anticipations. You anticipate what the other might do, in their attempt to enclose you, and you place a stone to prevent that. And they do the same. So the entire game board becomes this network of cautious concrete counter-plays to imagined threats. It’s like you spend most of the game negotiating the landscape of the game to come.
But if at any point you see a sequence where you can enclose your opponent, and you see that they haven’t anticipated that play, you go for it.
So I imagine that this is what military planning is like.
London is littered with contingencies.
There’s a literal warship parked in the Thames. HMS Belfast. It’s a museum and tourist destination. But the guns still work – one is pointed at a motorway service station 11 miles away. Which is amusing, right? Ha ha. And also a little nod to any country that has contemplated invading London. I bet there’s a freeze-dried plan for how the Belfast would be re-commissioned, and somebody somewhere knows to the hour how long that would take.
Then the big parks, which are beautiful and well maintained. Great for bivouacking large numbers of troops. I bet that’s another plan. In the Second World War, Hyde Park was used to grow vegetables.
I wonder
how many contingencies there are like this in London
who is responsible for protecting them, ensuring they are fit for purpose, and what the mechanism is to override City Hall planning decisions
whether London’s urban planning is studied, secretly, by other countries, and whether the presence of these contingencies has dissuaded any untoward actions.
Possibly not in 2021, right? But London is an ancient city with a long history and a long future. Maybe you have to plan cities for what the world might be like in 100 or 200 or 300 years time.
Rachel Abrams shared a paper with me about urban planning and the drive to suburbia: Galison, Peter. “War against the Center.” Grey Room, no. 4, 2001, pp. 7–33. JSTOR, www.jstor.org/stable/1262556.
Urban planners in the US looked at the devastation of Nagasaki and said, oh this could happen to us. (Having just done it.) So they looked for concentrations of, say, the steel industry, or the new computer industry, and they mandated that major offices were built outside the blast radius if an atomic bomb were to be dropped a major population centre. And so you have suburbia to serve those offices and so on. The strategy was called dispersal.
Here’s the full PDF.
BUT what grabbed my attention in this paper was the bombing campaign on Nazi Germany.
The campaign was guided by the U.S. Strategic Bombing Survey,an immerse affair, employing well over a thousand people – many of them Operations Analysts.
“Operations analysis” was essentially a methodical theoretical reconstruction of the interconnections that held together the German economy and war machine and that asked how it could be blown apart.
And so:
But the operations analysts selecting targets were not just after particular pieces of munitions factories; their goal was to precipitate a collapse of the German economy as a whole. To that end, they directed a series of studies designed to locate just those plants where destruction would cause shortages to ripple through the entire system. Operations followed. Henry “Hap” Arnold, for example, tempted Harry Hopkins with the notion that blasting the German ball bearing industry “would probably wreck all German industry.”
Ball bearings! (And indeed that is what the bombing campaign did.)
But this process is exactly what I mean. Reverse engineer an economy, or a society, or a game-player’s strategy, and figure out the single thread to pull that unravels the whole thing.
ASIDE:
I took one of those careers quizzes at school when I was 15 or so – we all had to. Brits of a certain age will remember the DOS quiz with the text-only interface and a hundred multichoice questions.
It gave me two possible future careers at the end: Operations Analyst. And Ceramics. I ended up going to university where I took physics.
My feeling is that it was spot on, but there was no other way for a quiz written in the late 80s/early 90s to say “design strategy.”
I wrote a really-not-very-good short story about this idea years ago. It’s mostly lumps of exposition glued together with minimum viable narrative.
It’s about a fictional board game played on a map of Southampton. The two sides are the Council and the Friends.
The moves are called “counterfactuals” and the starting point is always the actual map of the town.
But it turns out that every play of the game is wargaming an actual, potential future conflict.
‘The Friends haven’t come this close to having certainty since before the new shopping centre was built. The Council stole a march on us then, really changed the board. A great move.’
I’ve never thought of the actual building in Southampton as moves in the game before.
One play-through reveals that there’s a path for the Friends to win – and so it all kicks off.
If I were writing that story today, it wouldn’t be a board game, it would be AI. There would be AIs constantly wargaming, constantly running the operations analysis that led to the ball bearing factory target selection.
And maybe that’s part of my fear now? That threat in the 2030s won’t be about somebody realising that social media propaganda can destabilise a society, or some organisation spotting the new ability for a computer worm to infiltrate uranium gas centrifuges and destroy a nuclear program (a decade later and nobody has claimed responsibility for Stuxnet and its cyberattack on Iran).
The discovery process will be automated.
The probing of the attack surface of society will be automated and a thousand times faster than anything we’ve seen to date, whether it’s software engineering or social engineering or knocking out a water treatment plant. Imagine finding a zero day on the economy.
My hope, my wish, is that this finally makes it unthinkable to have enemies because any attack would be unreasonably effective, and so the entire world community embarks on a giant exercises of potlatch and soft propaganda and diplomacy – aggression and self-defence both become questions of: how to make friends.
But actually where my head goes is to a future Simulation War, 2030–2070.
A Simulation War conducted entirely virtually, at hyper speed. The arms race will be measured in an ever-escalating TWPS, trillions of wargames per second, the computational capacity of a nation devoted to hunting for sequences in possible futures that lead to a win state before uncertainty takes over.
We won’t know the virtual cold war is happening aside from the real world moves to change the board itself, the starting conditions. We’ll see weird urban planning decisions, or bizarre industrial strategy capital allocation decisions, or modifications to university curricula, or manipulations of the atmospheric carbon concentration, none of them making sense except in the context of being moves in the game, anticipated defences in a numerically critical proportion of future mirrorworlds.
‘Yes, we’ll see them together some Saturday afternoon then,’ she said. ‘I won’t have any hand in your not going to Cathedral on Sunday morning. I suppose we must be getting back. What time was it when you looked at your watch just now?’ "In China and some other countries it is not considered necessary to give the girls any education; but in Japan it is not so. The girls are educated here, though not so much as the boys; and of late years they have established schools where they receive what we call the higher branches of instruction. Every year new schools for girls are opened; and a great many of the Japanese who formerly would not be seen in public with their wives have adopted the Western idea, and bring their wives into society. The marriage laws have been arranged so as to allow the different classes to marry among[Pg 258] each other, and the government is doing all it can to improve the condition of the women. They were better off before than the women of any other Eastern country; and if things go on as they are now going, they will be still better in a few years. The world moves. "Frank and Fred." She whispered something to herself in horrified dismay; but then she looked at me with her eyes very blue and said "You'll see him about it, won't you? You must help unravel this tangle, Richard; and if you do I'll--I'll dance at your wedding; yours and--somebody's we know!" Her eyes began forewith. Lawrence laughed silently. He seemed to be intensely amused about something. He took a flat brown paper parcel from his pocket. making a notable addition to American literature. I did truly. "Surely," said the minister, "surely." There might have been men who would have remembered that Mrs. Lawton was a tough woman, even for a mining town, and who would in the names of their own wives have refused to let her cross the threshold of their homes. But he saw that she was ill, and he did not so much as hesitate. "I feel awful sorry for you sir," said the Lieutenant, much moved. "And if I had it in my power you should go. But I have got my orders, and I must obey them. I musn't allow anybody not actually be longing to the army to pass on across the river on the train." "Throw a piece o' that fat pine on the fire. Shorty," said the Deacon, "and let's see what I've got." "Further admonitions," continued the Lieutenant, "had the same result, and I was about to call a guard to put him under arrest, when I happened to notice a pair of field-glasses that the prisoner had picked up, and was evidently intending to appropriate to his own use, and not account for them. This was confirmed by his approaching me in a menacing manner, insolently demanding their return, and threatening me in a loud voice if I did not give them up, which I properly refused to do, and ordered a Sergeant who had come up to seize and buck-and-gag him. The Sergeant, against whom I shall appear later, did not obey my orders, but seemed to abet his companion's gross insubordination. The scene finally culminated, in the presence of a number of enlisted men, in the prisoner's wrenching the field-glasses away from me by main force, and would have struck me had not the Sergeant prevented this. It was such an act as in any other army in the world would have subjected the offender to instant execution. It was only possible in—" "Don't soft-soap me," the old woman snapped. "I'm too old for it and I'm too tough for it. I want to look at some facts, and I want you to look at them, too." She paused, and nobody said a word. "I want to start with a simple statement. We're in trouble." RE: Fruyling's World "MACDONALD'S GATE" "Read me some of it." "Well, I want something better than that." HoME大香蕉第一时间
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I’ve been imagining a future global war where nobody is killed, no city is attacked, and it’s conducted entirely in simulation – unless and until it can become real.
I haven’t played Go much but it feels like a game of frozen anticipations. You anticipate what the other might do, in their attempt to enclose you, and you place a stone to prevent that. And they do the same. So the entire game board becomes this network of cautious concrete counter-plays to imagined threats. It’s like you spend most of the game negotiating the landscape of the game to come.
But if at any point you see a sequence where you can enclose your opponent, and you see that they haven’t anticipated that play, you go for it.
So I imagine that this is what military planning is like.
London is littered with contingencies.
There’s a literal warship parked in the Thames. HMS Belfast. It’s a museum and tourist destination. But the guns still work – one is pointed at a motorway service station 11 miles away. Which is amusing, right? Ha ha. And also a little nod to any country that has contemplated invading London. I bet there’s a freeze-dried plan for how the Belfast would be re-commissioned, and somebody somewhere knows to the hour how long that would take.
Then the big parks, which are beautiful and well maintained. Great for bivouacking large numbers of troops. I bet that’s another plan. In the Second World War, Hyde Park was used to grow vegetables.
I wonder
Possibly not in 2021, right? But London is an ancient city with a long history and a long future. Maybe you have to plan cities for what the world might be like in 100 or 200 or 300 years time.
Rachel Abrams shared a paper with me about urban planning and the drive to suburbia: Galison, Peter. “War against the Center.” Grey Room, no. 4, 2001, pp. 7–33. JSTOR, www.jstor.org/stable/1262556.
Urban planners in the US looked at the devastation of Nagasaki and said, oh this could happen to us. (Having just done it.) So they looked for concentrations of, say, the steel industry, or the new computer industry, and they mandated that major offices were built outside the blast radius if an atomic bomb were to be dropped a major population centre. And so you have suburbia to serve those offices and so on. The strategy was called dispersal.
Here’s the full PDF.
BUT what grabbed my attention in this paper was the bombing campaign on Nazi Germany.
The campaign was guided by the U.S. Strategic Bombing Survey,
– many of them Operations Analysts.And so:
Ball bearings! (And indeed that is what the bombing campaign did.)
But this process is exactly what I mean. Reverse engineer an economy, or a society, or a game-player’s strategy, and figure out the single thread to pull that unravels the whole thing.
ASIDE:
I took one of those careers quizzes at school when I was 15 or so – we all had to. Brits of a certain age will remember the DOS quiz with the text-only interface and a hundred multichoice questions.
It gave me two possible future careers at the end: Operations Analyst. And Ceramics. I ended up going to university where I took physics.
My feeling is that it was spot on, but there was no other way for a quiz written in the late 80s/early 90s to say “design strategy.”
I wrote a really-not-very-good short story about this idea years ago. It’s mostly lumps of exposition glued together with minimum viable narrative.
It’s about a fictional board game played on a map of Southampton. The two sides are the Council and the Friends.
The moves are called “counterfactuals” and the starting point is always the actual map of the town.
But it turns out that every play of the game is wargaming an actual, potential future conflict.
One play-through reveals that there’s a path for the Friends to win – and so it all kicks off.
I don’t know why my head is stuck ploughing this global threat-modelling furrow. But it is: see last year’s post about space, weather, and other novel battlegrounds.
If I were writing that story today, it wouldn’t be a board game, it would be AI. There would be AIs constantly wargaming, constantly running the operations analysis that led to the ball bearing factory target selection.
And maybe that’s part of my fear now? That threat in the 2030s won’t be about somebody realising that social media propaganda can destabilise a society, or some organisation spotting the new ability for a computer worm to infiltrate uranium gas centrifuges and destroy a nuclear program (a decade later and nobody has claimed responsibility for Stuxnet and its cyberattack on Iran).
The discovery process will be automated.
The probing of the attack surface of society will be automated and a thousand times faster than anything we’ve seen to date, whether it’s software engineering or social engineering or knocking out a water treatment plant. Imagine finding a zero day on the economy.
My hope, my wish, is that this finally makes it unthinkable to have enemies because any attack would be unreasonably effective, and so the entire world community embarks on a giant exercises of potlatch and soft propaganda and diplomacy – aggression and self-defence both become questions of: how to make friends.
But actually where my head goes is to a future Simulation War, 2030–2070.
A Simulation War conducted entirely virtually, at hyper speed. The arms race will be measured in an ever-escalating TWPS, trillions of wargames per second, the computational capacity of a nation devoted to hunting for sequences in possible futures that lead to a win state before uncertainty takes over.
We won’t know the virtual cold war is happening aside from the real world moves to change the board itself, the starting conditions. We’ll see weird urban planning decisions, or bizarre industrial strategy capital allocation decisions, or modifications to university curricula, or manipulations of the atmospheric carbon concentration, none of them making sense except in the context of being moves in the game, anticipated defences in a numerically critical proportion of future mirrorworlds.